Tag Archives: game technology
Pre-Ordering: Mostly Disappointment
You’ve likely seen it hit the news: a game available for pre-order has disappointed it’s [...]
Corrupted Blood: Art Imitates Life
The heydays of online role-playing games came with a number of new social and digital [...]
Games and Permanent Marks
Should games be messing with file registries? Before you read this, there are game-behavior spoilers [...]
New World, New Disaster
The Beta Beta releases for games are usually either free but closed, or priced low [...]
Can Gameplay Balancing Ever Do It Right?
Gameplay Balancing has become a feature in many of the online competitive FPS games available [...]