Tag Archives: game technology

Pre-Ordering: Mostly Disappointment

You’ve likely seen it hit the news: a game available for pre-order has disappointed it’s [...]

Corrupted Blood: Art Imitates Life

The heydays of online role-playing games came with a number of new social and digital [...]

Games and Permanent Marks

Should games be messing with file registries? Before you read this, there are game-behavior spoilers [...]

New World, New Disaster

The Beta Beta releases for games are usually either free but closed, or priced low [...]

Can Gameplay Balancing Ever Do It Right?

Gameplay Balancing has become a feature in many of the online competitive FPS games available [...]